#include "utils.h"
USING_NS_CC;

float Utils::getScaleX() {
	CCSize size = CCDirector::sharedDirector()->getWinSize();
	float scale = 0;
	scale = size.width / 640;
	return scale;
}

float Utils::getScaleY() {
	CCSize size = CCDirector::sharedDirector()->getWinSize();
	float scale = 0;
	scale = size.height / 360 ;
	return scale;
}


